So You Want to Make Games? Insights from Game Developers

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Program Description

Event Details

Have you ever wondered how video games get made? Teams of developers combine their expertise of coding, art, music, and design to bring engaging stories and experiences to life. What does it take to make it in video games?

On August 3rd, games industry professionals Susannah Hardin and Jonathan Melchiade will discuss what they do in their roles, how they work with other experts, and the path they took to get to where they are now. Adults and teens are welcome to attend this presentation and learn about the diverse roles available in the video games industry and the different ways they can work towards a career in video games.

Susannah Hardin is an Advanced UI/UX Programmer at Insomniac Games and a lifelong gamer. She has worked in the video game industry professionally since 2018, after studying computer science at the University of Virginia. Her credited titles include Tony Hawk's Pro Skater 1+2Destiny 2, and Marvel's Spider-Man 2. She's passionate about user interface design and implementation, as well as supporting player accessibility in game development.

Jon Melchiade is a Senior Game Designer, father and an all around nerd! Having worked in the video game industry since 2012, he has had the opportunity to work on variety of AAA franchises including Diablo, Tony Hawk Pro Skater, Tom Clancy's the Division, Far Cry, and Destiny 2. He loves delving into all the facets of game design in the games we play (both video games and board games),  and is a supporter of diversity and inclusion in games.